This personal project marked my first exploration into the art of stylized 3D modeling. The objective was to create a stylized 3D scene that could seamlessly fit into a 3D animated movie or TV show. All models were made in C4D, Forester was used for vegetation. The key challenges included balancing detail to maintain a stylized aesthetic without veering into realism and mastering outdoor lighting techniques. I'm pleased with how the final result came together. Final renders and the photo that inspired this are displayed here.

THE SCOOP

This personal project marked my first exploration into the art of stylized 3D modeling. The objective was to create a stylized 3D scene that could seamlessly fit into a 3D animated movie or TV show. All models were made in C4D, Forester was used for vegetation. The key challenges included balancing detail to maintain a stylized aesthetic without veering into realism and mastering outdoor lighting techniques. I'm pleased with how the final result came together. Final renders and the photo that inspired this are displayed here.

Software: Maxon C4D & Redshift, Substance Painter + Designer, Forester, Photoshop.

Category

STYLIZED 3D Modeling

Client

Personal

Year

2021

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